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The Crossing Mods ([personal profile] thecrossingmods) wrote in [community profile] thecrossingooc2025-01-11 06:39 pm

CROSSING PLANNING #1: LIGHTS OUT


It's Time to Cross...

Title drop! đź‘» It's here, our very first Crossing event! The Ferryman gave you their offer, and now the toll is coming due. It's time to choose.

The event log will go up at 12PM ET on Saturday, January 18th. This is to give everyone plenty of time to thread out their Crossing trials before the formal setting changeover in February (which will have its own separate announcement/world-building post later in the month). Don't feel pressured to wrap up all your adventures in The Cavern before next week, though! What's time to an afterlife, anyway?

THE BASICS

The Ferryman said that you would all feel it when the time was coming, and they weren't being metaphorical. Those who took a stab at the river quest already got a preview; as time goes on, that feeling only gets stronger and more widespread. It's a metaphysical draw, pulling everyone to follow the flow of The River out into the darkness of The Cavern. It starts as an inkling, noticeable only if you wade out into The River, but it grows until it's a nagging urge in the back of every mind: it's time.

You feel it in your body, too. You've always felt real, as solid and corporeal as you've ever been -- but, maybe, there are some things you don't notice are missing until they're back again. Again, it starts small: maybe you get an itch that just won't scratch, and when was the last time you were itchy, anyway? Maybe you get the hiccups for the first time since your tragic demise. Maybe it's heartburn, or nausea, or dry eyes.

Last to come, at about the same time the pull towards The River starts to get impossible to ignore, is pain. Aches in your bones, scraped knuckles, a stubbed toe: did they all really hurt this much, before? Or has pain just been duller since you first broke the surface of The River?

The Ferryman sends a call out, the same way they did before: the time is now. If you're traveling with them, gather at The Lantern.

And then...

LIGHTS OUT

The lights go out.

Specifically, The Lantern's Light goes out, and it becomes very clear very quickly just how much literal light it was providing. The darkness is sudden, and it is crushing; if you've ever been in a cave with no artificial light, you have an idea of how claustrophobic it can be. The only saving grace is the dim glow of the bioluminescent plants that have been helping you out thus far, and anything you might have scavenged from the city on your own.

Keep an eye out for any reflections off the surface of The River... you don't want to fall in, not at a time like this!

From this point forward, characters will be separated into two groups: those traveling with The Ferryman, and those making the journey on their own. They will not be able to interact face-to-face until The Crossing is complete, but will still be able to write messages to each other via the "network" if they want to keep tabs on each other. Provided you can figure out how to see down here...

PAYING THE TOLL?

The Ferryman said they would guide you, and it's time for them to make good on that promise. Provided you're willing to pay the toll, of course. Have you made your peace? Are you ready to let go?

Here are the IC parameters for the toll, as a refresher:

A toll to be levied for safe passage
from the cavern to ǝɹǝɥʍǝsʅǝ

Hear a voice that causes you pain
words spoken with rage or grief or envy
fueled by hate or love or suffering

offer it to The Ferryman
and let go

We're leaving the interpretation of this open to player discretion. Some OOC guidelines:

  • The offered memory must fit with the theme of the toll. In this case, there must be a voice or words associated with the memory, and it must be something that causes the character some kind of distress. This could be the memory of a particular person's voice (but not the memory of the person themselves, or any specific memory associated with them), it could be a specific incident where someone said something painful to the character, or you could go full ham and wipe out the entire memory of someone in particular! Similarly, this could be the voice of a hated enemy, someone beloved who it's painful to think about, or anything in between. If you're unsure, just let us know! We're happy to workshop with you.
  • The memory must be offered willingly. The Ferryman will not take anything beyond the exact cost of the toll. Characters might not fully appreciate the consequences of losing this memory, which is completely fine, but nothing "extra" or "unexpected" will be taken. (For now, anyway. đź‘»)
  • This also means that The Ferryman will not take more than what's asked for. Characters can't wipe everything out at once; stay on topic!
  • Remember to update the memory bank with whatever it is you've chosen. If you can do this in advance of the log going live, it's helpful for us, but not the end of the world if you need some more time to decide!

Characters who decide to pay the toll won't need to do anything except show up when The Ferryman calls, and follow where The Ferryman leads. Even without The Lantern's Light, all wraiths will still be repelled from anyone under The Ferryman's protection, no matter how far they might straggle behind, and no physical harm can come to them, from any source. Not that there would be any in-fighting among you guys, right? We're all aiming for the same goal here.

That doesn't mean the journey will be easy, though.

As The Ferryman has suggested, The Crossing is a trial. Paying the toll ensures your protection, but it isn't a free pass from doing the work.

Characters journeying with The Ferryman will hear all of the voices given up to the toll speaking to them from the darkness. They will heckle and harass the group all throughout the journey, bidding them (directly or indirectly) to stop, go back, or otherwise let themselves be separated from the group.

(You don't want to do that, probably...)

As a final note, the chosen memory will be fully lost at the conclusion of The Crossing; in other words, characters will still recognize the voice speaking to them during the trial -- the one that belongs to them, anyway.

... OR TAKING THE LONG WAY?

As for the rest of you... You've got a trial of your own.

Characters who traveled with the Lantern shard saw a glimmer of what's waiting for you in the darkness. Just as you have been settling into the less-than-comfortable aspects of your renewed corporeality, so have the wraiths -- and they aren't happy. Their wispy bodies have partially-solidified into something resembling dry ice: ghostly and ill-proportioned, but solid, and with newly-grown claws, teeth, and (apparently) unrelenting rage.

The good news is, you know where to go. Even in the darkness, you can feel the same pull guiding you to follow The River. There's no telling how far you have to go or how long the journey will take, but as long as you don't panic and keep moving, everything should be fine. Right?

Again, the scope of consequences here is largely up to player discretion, but some OOC guidelines to help out:

  • The longer a character has spent outside the protective bubble of The Lantern since pulling themselves out of The River the more aggressive the wraiths will be during The Crossing. If you've just been chilling in the city this whole time, good for you! It's not safe, but you'll fare better than someone who spent a little too much time getting lost in the Catacombs.
  • If you'll recall from the TDM, some wraiths may have taken a particular liking to your character; they would have followed them around for longer periods of time than other wraiths, and sought your character out again the next time they ventured beyond The Lantern's Light. These wraiths will be the most aggressive toward your character in particular during The Crossing.
  • Characters traveling without The Ferryman's protection are susceptible to all types of physical harm during The Crossing, which will translate to memory loss when The Crossing is complete. You can see the FAQ for more detail on how this works, but in general losing memories this way is unwilling, uneven, and unpredictable. You are not constrained by the parameters of the toll in this case; this type of memory loss can be whatever you like.
  • You can plot out how your character fares during The Crossing yourself, or if you'd prefer you can comment here & the mods will roll severity for you and give you a prompt to start with.
  • As above, remember to update the memory bank with whatever losses you decide on!

INTRO & PLANNING

Lastly, we want to welcome our newest players from the most recent app round! They can use this post to introduce themselves -- and everyone can use it to start planning for the event! Here's a form to get you started, but feel free to tweak as necessary for your particular needs.

🕱 OOC INFO 🕱
NAME / PRONOUNS:
CONTACT:
ETC?:

🕱 IC INFO 🕱
CHARACTER NAME:
CANON & CANON POINT:
FIRST TOLL:

CROSSING HOW?:

CR WISHES:

CR OFFERS:

ETC?:

solitarynote: (Blush Surprise)

Hope | Sunny | OMORI

[personal profile] solitarynote 2025-01-12 09:51 pm (UTC)(link)
🕱 OOC INFO 🕱
NAME / PRONOUNS: Hope (she/her)
CONTACT: DM this journal or HopeOnWings on Plurk ^^
ETC?: EST Time Zone, though my job is pretty free so tags can come at all hours of the day~! Also, still haven’t figured out how to “fancy link” my Plurk profile, sorry! XD

🕱 IC INFO 🕱
CHARACTER NAME: Sunny
CANON & CANON POINT: OMORI (post-a certain Faraway fight with a certain someone - if you want specifics, see below:


Spoilers for OMORI here
Post-fight with Basil, Day 3. Post-the Truth, pre-Memory Lane


FIRST TOLL: The smell of his sister’s cooking. Might not seem that big of a deal, but when Sunny doesn’t have many comforts as is? It’s big to him (he just doesn’t realize how much).

CROSSING HOW?: Via our kind Ferryman friend! Sunny isn’t very physically apt and is scared of almost everything, so he’s putting his hopes in the Ferryman’s offer of keeping them safe! His toll for this? See below! (Going to spoil the specifics aside from the phrase, just in case ^^ Warning, spoilers below the cut)


“You are not my son.”

Oh boy. A bit of speculation here, but this might be one of the last phrases Sunny is told by his dad before the man leaves their family for good. Even in the midst of Sunny’s repressed memories, this phrase - accompanied by the sound of an axe hitting wood - still stuck with him. It more than distresses Sunny, and is one more reason for his guilt over why his father said this and the circumstances splitting their family apart multiplies Sunny’s blame of himself.




CR WISHES: CR has been wonderful so far T.T Sunny is skittish and doesn’t talk much (going with the head canon of selectively mute), but I’d really like to build on his current CR and branch out for new, especially if you can get him to trust you on at least a surface level!

CR OFFERS: …Good thing I’m writing this and not Sunny? ^^; If you want a good listener and rather perceptive teen who randomly panics over a multitude of different fears, feel free! (Sunny is a walking trigger, so he does have an opt-out/content warning on his journal. Omori isn’t a problem and not appearing for now?).

ETC?: We are going to have so much fun XD Such a fun hike through our trauma. I’m too happy about this. Sorry Sunny!
marblenest: (pic#17593256)

[personal profile] marblenest 2025-01-12 10:20 pm (UTC)(link)
Dankovsky is actually quite good with kids for the most part, despite the way he is. He'd actually be fairly patient and attentive with Sunny since he gets that, you know, he's a child likely facing some sort of troubles and wouldn't be harsh on him like he would an adult.
solitarynote: (Default)

[personal profile] solitarynote 2025-01-12 11:24 pm (UTC)(link)
Oh perfect! I was wanting to tag yours, but then because I’m not canon familiar, I wasn’t sure how Sunny would handle XD looking forward to them interacting!
marblenest: (pic#17593256)

[personal profile] marblenest 2025-01-12 11:25 pm (UTC)(link)
No worries! I get how that could be intimidating, I'm not canon familiar either actually. I remember Omori being worked on, I've wanted to play it, I just have not yet! We shall get them to hang out soon :D
solitarynote: (Default)

[personal profile] solitarynote 2025-01-12 11:29 pm (UTC)(link)
In that case I will try to be extra careful to not spoil certain stuff in their interactions! ^^ I definitely want you to be able to enjoy OMORI if/when you pick it up (if I do put spoilers, I tend to mark it pretty clear if I can , just to be safe ^^;)
marblenest: (pic#17593256)

[personal profile] marblenest 2025-01-12 11:32 pm (UTC)(link)
Oh don't worry too much about it, it's been long enough, it's kinda my bad for not playing it at this point. I'll try to make it a priority! I think it's on switch now even.
solitarynote: (Default)

[personal profile] solitarynote 2025-01-13 12:11 am (UTC)(link)
It is on Switch! That’s actually what I played it on XD

But still, I will be careful :)
blindluck: (Default)

[personal profile] blindluck 2025-01-12 10:27 pm (UTC)(link)
Nagito is absolutely going to want to help Sunny out during the Crossing, but I don't know if it will be actually helpful. His idea of encouragement is along the lines of "all this suffering is great actually because it means we can fight through it for Hope!" For some reason this rarely encourages people.

(To fancy link your plurk profile: <user name="plurkusername" site="plurk.com">)
solitarynote: (Default)

[personal profile] solitarynote 2025-01-12 11:26 pm (UTC)(link)
I’m sitting here being like “would Nagito make it better or worse?” xd only time will tell (seriously, looking forward to it, thank you to a certain voice Nagito is giving up, so Sunny can get bugged by *that*)

((Also, Ty for the code share! T.T ))
blindluck: (088)

[personal profile] blindluck 2025-01-13 01:34 am (UTC)(link)
SUPER FUN UPDATE: Makoto's going to be providing Junko's voice, and this means Nagito is going to have a meltdown. Sunny does not have to participate but it is going to be loud and dramatic and manic.
solitarynote: (Default)

[personal profile] solitarynote 2025-01-13 01:45 am (UTC)(link)
The literal laugh of glee I just let out XD YES please let Sunny sit by the Danganronpa crew~!
witnessvelama: (14)

[personal profile] witnessvelama 2025-01-12 11:17 pm (UTC)(link)
I'm definitely down for some more Sitting in Silence(tm) in the future, with these two! I have a feeling it'll end up doing the both of them some good once the Crossing is done. By the end of it Celehar might not have as much advice to give compared to the start, but he does still want to help people
solitarynote: (Default)

[personal profile] solitarynote 2025-01-12 11:27 pm (UTC)(link)
YES! Celehar and their Shared SilenceTM was such a good thing! Very calming, and finding someone who is on a similar wavelength of that kind of comfort for Sunny is rare ^^ he will probably need lots of silent support after the Crossing for sure! (And during - who am I kidding, Sunny will need help ^^;)
witnessvelama: (11)

[personal profile] witnessvelama 2025-01-15 05:03 am (UTC)(link)
Struggling Together In Silence, a time honored tradition, honestly
hasapoint: an old scarred woman considers (by Anna Akhmatova)

[personal profile] hasapoint 2025-01-15 07:17 am (UTC)(link)
I think Sunny'd be very upset about the voice associated with Need. (it's her teen apprentice who's been re-traumatized by how her teacher/parental figure died to become Need) Need herself will be only mildly bothered and stay focused! but it's an interesting thing to know given her usual attitude.

Regardless she's been braiding the glowing plants so he should get a crown/lei
solitarynote: (Check in)

[personal profile] solitarynote 2025-01-15 01:10 pm (UTC)(link)
Oh, poor Need’s apprentice T.T if Sunny isn’t too busy freaking out, he would definitely be concerned by that voice XD

And oh goodness that’s so sweet of her! He would feel conflicted, because its a nice act, but he’s also used to getting flower crowns in his Headspace <3

Either way, definitely need more Need! ^^
knockingatthedoor: Say 'gorgonzola'! (091)

[personal profile] knockingatthedoor 2025-01-16 04:57 pm (UTC)(link)
Network chitchat as they both descend into troubles? Kel will try to sound as cheerful as he can while taking proper documentation on the device of what he's facing, basically. and he may try to keep the mood up!
solitarynote: (Default)

[personal profile] solitarynote 2025-01-16 05:11 pm (UTC)(link)
Cue Sunny being a nervous wreck and then having a panic attack XD oops. It’s going to be so much fun
knockingatthedoor: (107)

[personal profile] knockingatthedoor 2025-01-16 05:18 pm (UTC)(link)
Kel asked Nagito to keep an eye on sunny and Mari sooo... also, psh! Kel is all muscles, what could possibly go wrong? A lot