CREATURE NAME: Echo Flowers CREATURE DESCRIPTION: Echo flowers are blue and bioluminsecent, with a single six-petaled flower at the top of a stem, seemingly able to grow from soil and rock alike.
They're named for their odd magical trait of retaining sounds and echoing those same sounds when interacted with - let's say, when they move. So if someone talks near a flower, and then someone or something brushes against the flower, the same noises echo (until something else replaces it). If there's multiple flowers in close enough vicinity, their echoed noises start to overlap and blur together until the whole field is collectively emitting white noise.
I figure these might show up in other areas of the marsh, as a hook for characters who want to intentionally leave messages, an excuse for players who want something sensitive to get overheard, and an excuse for the skeleton to be less inclined to go wandering off - he's creeped out by them.
no subject
CREATURE DESCRIPTION: Echo flowers are blue and bioluminsecent, with a single six-petaled flower at the top of a stem, seemingly able to grow from soil and rock alike.
They're named for their odd magical trait of retaining sounds and echoing those same sounds when interacted with - let's say, when they move. So if someone talks near a flower, and then someone or something brushes against the flower, the same noises echo (until something else replaces it). If there's multiple flowers in close enough vicinity, their echoed noises start to overlap and blur together until the whole field is collectively emitting white noise.
I figure these might show up in other areas of the marsh, as a hook for characters who want to intentionally leave messages, an excuse for players who want something sensitive to get overheard, and an excuse for the skeleton to be less inclined to go wandering off - he's creeped out by them.
CANON INSPIRED? Yes, Undertale!