LOCATION NAME: The Still Ruins LOCATION DESCRIPTION: Where dunes transition to shallow canyons, there's a pocket of cool and moisture allowing green grass and trees to grow, surrounding a small castle. Something's disturbed the architecture, knocking holes in the roof and taking walls out of true, but the masonry is all frozen mid-fall. Some pictures here.
I've linked to a timestamp from a playthrough, which shows the interior, but it's really just a video game combat/exploration arena. Lots of space, no indication of how people could have lived there. It's fully feasible that many doors are sealed and you can't get farther in than the outer courtyard, which has signs of people having been here.
I imagine there are not demons and mages frozen in time mid-fight until a staff is looted, and there's no breach into the Fade (a chaotic ever-changing realm where dreamers, never-human spirits, and demons go), either. CANON INSPIRED? Dragon Age
LOCATION NAME: Dragon skeleton(s) LOCATION DESCRIPTION: Not much to this - the articulated neck and skull of a krayt dragon. How big is it, how covered is it by sand, how complete is the skeleton, is there other desiccated tissue, is it horned etc? That's different every time someone finds it. There may well be dozens of different ones, being buried and unburied by the sand. CANON INSPIRED? Star Wars
LOCATION NAME: Moisture farm LOCATION DESCRIPTION: Wiki page! On the surface, all you see is some metal spires and a small dome, and the lip of a larger crater. Get closer and the crater is an open pit holding a courtyard. The dome has stairs in it leading to an underground home, with the living pit as the central feature. It's nice and cool there in the day, and at night it's warm. Plants grow in the courtyard. There's tech here, but it may all be inoperable/too large to take with you. Again, some doors may just refuse entry.
CANON INSPIRED? Star Wars. I linked the Lars homestead but it might not be Luke Skywalker's childhood home specifically.
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LOCATION DESCRIPTION: Where dunes transition to shallow canyons, there's a pocket of cool and moisture allowing green grass and trees to grow, surrounding a small castle. Something's disturbed the architecture, knocking holes in the roof and taking walls out of true, but the masonry is all frozen mid-fall. Some pictures here.
I've linked to a timestamp from a playthrough, which shows the interior, but it's really just a video game combat/exploration arena. Lots of space, no indication of how people could have lived there. It's fully feasible that many doors are sealed and you can't get farther in than the outer courtyard, which has signs of people having been here.
I imagine there are not demons and mages frozen in time mid-fight until a staff is looted, and there's no breach into the Fade (a chaotic ever-changing realm where dreamers, never-human spirits, and demons go), either.
CANON INSPIRED? Dragon Age
LOCATION NAME: Dragon skeleton(s)
LOCATION DESCRIPTION: Not much to this - the articulated neck and skull of a krayt dragon. How big is it, how covered is it by sand, how complete is the skeleton, is there other desiccated tissue, is it horned etc? That's different every time someone finds it. There may well be dozens of different ones, being buried and unburied by the sand.
CANON INSPIRED? Star Wars
LOCATION NAME: Moisture farm
LOCATION DESCRIPTION: Wiki page! On the surface, all you see is some metal spires and a small dome, and the lip of a larger crater. Get closer and the crater is an open pit holding a courtyard. The dome has stairs in it leading to an underground home, with the living pit as the central feature. It's nice and cool there in the day, and at night it's warm. Plants grow in the courtyard. There's tech here, but it may all be inoperable/too large to take with you. Again, some doors may just refuse entry.
CANON INSPIRED? Star Wars. I linked the Lars homestead but it might not be Luke Skywalker's childhood home specifically.